Filmlexikon.
Support
Keyframe Animation
VFX

Keyframe Animation

Murnau AI illustration
keyframe keyframing keying compositing layer oil on glass animation

Animation driven by set keyframes — position, rotation, or parameters are fixed at specific frames while the software interpolates between them. The foundation of all digital animation.

You set a keyframe and define an exact state with it — position, rotation, scale, opacity, whatever. The next keyframe two seconds later with a different value. The software calculates everything in between for you. That's the foundation. Nothing works in digital animation without keyframes, whether you're doing motion graphics, character animation, or controlling particle effects.

In practice, you always set keyframes where something is supposed to change — not continuously, but at the crucial points. A camera panning from object A to object B? Keyframe at position A, keyframe at position B. The system interpolates everything in between linearly, or — if you want — with smooth curves (ease-in/ease-out). That's the key advantage: you don't need to draw or set every single frame. You only define the control points.

The interpolation between keyframes is the critical detail. Linear interpolation creates sharp, mechanical movements — practically never what you want. That's why you almost always use spline interpolation or Bezier-based curves. On set and in VFX workflows, this allows you to realistically accelerate or decelerate movements. A door doesn't slam shut linearly; it accelerates and brakes. Keyframe animation makes this possible without you fiddling frame by frame.

In modern software packages — be it After Effects, Cinema 4D, Houdini, or Unreal — you work with a keyframe timeline. You see all keyframes on a ruler, can move them, change their value, adjust their interpolation curve. This has been standard for decades, and there's no reason to change it. The only pitfall: too many keyframes make the curve wild and unpredictable. Less is more. Set keyframes precisely and trust the interpolation.

Cross-reference: The concept overlaps with motion capture (when you digitize real movement) and procedural animation (when algorithms calculate the keyframes), but keyframe animation is the manual, craft-based counterpart — you have control.

More in the lexikon

Related terms

Test your knowledge

Quiz

1. Zu welchem Department gehört „Schlüsselbild-Animation"?

Report an error
From the Filmfarm ecosystem

Understand visual language, budget productions, connect crew.

The Lexikon is part of the Filmfarm ecosystem — alongside budgeting (FilmBalance), an industry magazine (FilmCircus) and crew networking (FilmCall, CrewMesh). One shared vocabulary for the whole production.

FilmFarm FilmRadarComing soonFilmPulseComing soonFilmNumbersComing soonFilmCapitalComing soonFilmLabComing soonFilmBalanceComing soonFilmCircusComing soon